Edit 2022-12-12 - Imbuement system got scrapped, keeping reforge and rarity system.
There has been silence for quite a while now from the development side of Everdale. Don't worry, we have been working on quite a lot of things, both big and small.
Rework on the whole rarity and reforge system, as we are not quite happy with how it turned out.
Made the game more or less only focused on grinding dungeons. Which, sure we want you to do dungeons, but it shouldnt be the only part of the game.
Items gaining attributes based on rarity is removed and replaced with a new system to imbue creature products into the item, amount of imbue slots will be tied to the rarity system.
With this being said, all current attributes on all items will be reset when the time comes for the update to be released. This includes enchants on items. With this said, we will let you get the enchant scroll back when removing enchant on item, to prepare before the update and not lose your current enchants.
A major rework on monster behaviour regards to their attacks and damages. Currently the most helpful attribute regards to defense is physical protection, since all creatures do melee attacks as physical. We are changing this up, as an example, dragons will have all their damage be fire, that goes for melee, wave and explosion, brimstone bugs will do earth melee damage and vampires will do death and so on.
This will encourage players to stack different variants of protection depending on what you want to hunt.
Some profession changes have been made aswell.
Gathering no longer only have one tool for mining, skinning etc, there will be multiple tiers that will increase resource gains, and will require certain skill levels to use.
Armorcrafters will be able to craft boots, finally..
Weaponcrafters will no longer be able to craft wands, this will be moved over to enchanting.
Weaponcrafters will get to craft tools (different tier tools for gathering explained above)
Enchanting will also get go craft spellbooks.
Some smaller quality of life changes and implementations will also come.
Such as, a dedicated loot-channel, stackable enchant scrolls, fun raids with the ability to gain outfits and mounts.
There will be wiki pages published explaning most of these things more in details